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This is a prop

The last 3 weeks I have being finishing a masterclass of C#, unity and how to use the buggiest piece of crap that doesn't work properly, won't work properly, but it's free... (*sigh*)

This is a prop that we used in a game done in 4 days for 3 amateurs (yes, I'm a complete amateur, only, that I know of a crap ton of things, don't know if thats good at this point *flashback of four days fighting with Unity to make it work and being asked every 5 minutes because the other don't know what to do and you are a 3D animator that studies how to make games INTESIFIES*).

One worked in the script of the movement (including the camera and controls for pc, phone and mouse; yes, that is a thing), the other the level design, and the rest is for the last. The game is Aero Litterae, is in itch.io and try it if you feel like to.

Long story short, you play as a letter flying throught a futuristic city (like the ones on 1984, Fahrenheit 457 and Brave New World and the crap ton of ads in between) to give a letter for your beloved one, there's three poems. Good Luck

So, yeah, this is just a prop

So, yeah, this is just a prop

Here's a stack

Here's a stack

What you should see

What you should see

This is the ingame prop, we used such an ammount that we needed a low poly. Luckily, blender allows to bake textures, this is the regular cube scaled to the size with a texture, s**k it Unity

This is the ingame prop, we used such an ammount that we needed a low poly. Luckily, blender allows to bake textures, this is the regular cube scaled to the size with a texture, s**k it Unity